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Author: Michael

This author has written 15 articles
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Inspiring SPIKE Prime Programming for FLL Part 1: Angle Wrapping and Reusable Gyro Turn My Block

  • Post author:Michael
  • Post published:June 11, 2023
  • Post category:SPIKE Prime Programming

For Cargo Connect season, we switched from EV3 to SPIKE Prime. We found SPIKE Prime was easier to program and build than EV3. We had a very successful season and…

Continue ReadingInspiring SPIKE Prime Programming for FLL Part 1: Angle Wrapping and Reusable Gyro Turn My Block

Advanced Techniques for EV3 Classroom FLL Programming Part 4: Gyro Turn

  • Post author:Michael
  • Post published:April 16, 2023
  • Post category:EV3 Classroom (Scratch) Programming

In our previous posts (1, 2), we described what pivot turn and spin turn are and how to create programs for these two types of turns. In this post we…

Continue ReadingAdvanced Techniques for EV3 Classroom FLL Programming Part 4: Gyro Turn

Advanced Techniques for EV3 Classroom FLL Programming Part 3: Spin Turn

  • Post author:Michael
  • Post published:June 11, 2022
  • Post category:EV3 Classroom (Scratch) Programming

In this post, we will explore the concept of a spin turn, its significance in robotics, and the process of creating an EV3 Classroom spin turn block. Additionally, we will…

Continue ReadingAdvanced Techniques for EV3 Classroom FLL Programming Part 3: Spin Turn

Advanced Techniques for EV3 Classroom FLL Programming Part 2: Pivot Turn

  • Post author:Michael
  • Post published:May 21, 2022
  • Post category:EV3 Classroom (Scratch) Programming

We will guide you through the process of creating a pivot turn program, providing a detailed step-by-step approach.Additionally, we will explore the geometric background necessary to calculate the pivot turn…

Continue ReadingAdvanced Techniques for EV3 Classroom FLL Programming Part 2: Pivot Turn

Advanced Techniques for EV3 Classroom FLL Programming Part 1: Move Straight Inches

  • Post author:Michael
  • Post published:April 9, 2022
  • Post category:EV3 Classroom (Scratch) Programming

Welcome to our first post on advanced EV3 Classroom programming for FLL competitions!In this post, we will explain the importance of creating a EV3 Classroom Move Straight Inches program. Our…

Continue ReadingAdvanced Techniques for EV3 Classroom FLL Programming Part 1: Move Straight Inches

Inspiring Mindstorms EV3 Programming for FLL Part 11: EV3 Gyro Move Straight

  • Post author:Michael
  • Post published:February 27, 2021
  • Post category:EV3 Mindstorms Programming

When a robot is not balanced, or the map is not even, or it is moving over a field model, it may be tilted to one direction and  cannot stay…

Continue ReadingInspiring Mindstorms EV3 Programming for FLL Part 11: EV3 Gyro Move Straight

Inspiring Mindstorms EV3 Programming for FLL Part 9: Reusable EV3 Line Detection My Block

  • Post author:Michael
  • Post published:December 26, 2020
  • Post category:EV3 Mindstorms Programming

In addition to Line Following, lines on a FLL Robot Game map can be used for Line Detection. Using a Light Sensor, Line Detection is a very effective technique to…

Continue ReadingInspiring Mindstorms EV3 Programming for FLL Part 9: Reusable EV3 Line Detection My Block

Inspiring Mindstorms EV3 Programming for FLL Part 7: Reusable EV3 Check Distance My Block

  • Post author:Michael
  • Post published:December 13, 2020
  • Post category:EV3 Mindstorms Programming

In FLL robot games, measuring the distance traveled by the robot is very important. For instance, we may need the robot to follow a line for a specific distance. This…

Continue ReadingInspiring Mindstorms EV3 Programming for FLL Part 7: Reusable EV3 Check Distance My Block

Making A Photography Light Box for FLL

  • Post author:Michael
  • Post published:August 9, 2020
  • Post category:Team Activity/Core Values

Due to the coronavirus pandemic, for the 2020 FLL Challenge RePLAY season, all tournaments will be remote in our region, including the robot design. Since it is online only,  judges…

Continue ReadingMaking A Photography Light Box for FLL

Inspiring Mindstorms EV3 Programming for FLL Part 6: Unregulated Motor Block

  • Post author:Michael
  • Post published:May 15, 2020
  • Post category:EV3 Mindstorms Programming/Robot Design

After learning how to build the Gripping Fingers mechanism from THE LEGO MINDSTORMS EV3 IDEA BOOK, twe took note of the author Yoshihito Isogawa's recommendation to use the EV3 Unregulated…

Continue ReadingInspiring Mindstorms EV3 Programming for FLL Part 6: Unregulated Motor Block
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Recent Posts

  • Inspiring SPIKE Prime Programming for FLL Part 1: Angle Wrapping and Reusable Gyro Turn My Block
  • Advanced Techniques for EV3 Classroom FLL Programming Part 4: Gyro Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 3: Spin Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 2: Pivot Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 1: Move Straight Inches

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Recent Posts

  • Inspiring SPIKE Prime Programming for FLL Part 1: Angle Wrapping and Reusable Gyro Turn My Block
  • Advanced Techniques for EV3 Classroom FLL Programming Part 4: Gyro Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 3: Spin Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 2: Pivot Turn

Recent Comments

  • Song on Making A Photography Light Box for FLL
  • Terry dundcjdncdnc on Inspiring Mindstorms EV3 Programming for FLL Part 1: Reusable EV3 Move Straight My Block
  • Terry on Inspiring Robot Design Principles for FLL Part 1: If It Is Too Small, Make It Big
  • Song on Inspiring Robot Design Principles for FLL Part 1: If It Is Too Small, Make It Big
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