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SF Hackers’ Exciting 2019 FLL City Shaper Season

  • Post author:William
  • Post published:August 26, 2020
  • Post category:Team Activity/Core Values

Hello everyone, my name is William. I would like to share some experience of our 2019 FLL City Shaper season. I was the captain of the “SF Hackers”, an award-winning…

Continue ReadingSF Hackers’ Exciting 2019 FLL City Shaper Season

FLL Challenge RePLAY Season Started

  • Post author:Justin
  • Post published:August 17, 2020
  • Post category:Team Activity/Core Values

During the week of August 16th, 2020, we built mission models, set up field table, studied missions, and started building our robot. We wanted to make some improvements to our…

Continue ReadingFLL Challenge RePLAY Season Started

Making A Photography Light Box for FLL

  • Post author:Michael
  • Post published:August 9, 2020
  • Post category:Team Activity/Core Values

Due to the coronavirus pandemic, for the 2020 FLL Challenge RePLAY season, all tournaments will be remote in our region, including the robot design. Since it is online only,  judges…

Continue ReadingMaking A Photography Light Box for FLL

Recent Posts

  • Inspiring SPIKE Prime Programming for FLL Part 1: Angle Wrapping and Reusable Gyro Turn My Block
  • Advanced Techniques for EV3 Classroom FLL Programming Part 4: Gyro Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 3: Spin Turn
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Recent Posts

  • Inspiring SPIKE Prime Programming for FLL Part 1: Angle Wrapping and Reusable Gyro Turn My Block
  • Advanced Techniques for EV3 Classroom FLL Programming Part 4: Gyro Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 3: Spin Turn
  • Advanced Techniques for EV3 Classroom FLL Programming Part 2: Pivot Turn

Recent Comments

  • Song on Making A Photography Light Box for FLL
  • Terry dundcjdncdnc on Inspiring Mindstorms EV3 Programming for FLL Part 1: Reusable EV3 Move Straight My Block
  • Terry on Inspiring Robot Design Principles for FLL Part 1: If It Is Too Small, Make It Big
  • Song on Inspiring Robot Design Principles for FLL Part 1: If It Is Too Small, Make It Big
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